
Laying Out a Story
Sometimes it’s useful to use cards to lay out a story. I didn’t have cards, so I came up with an alternative so I could arrange this complex time-shifting story properly.
Sometimes it’s useful to use cards to lay out a story. I didn’t have cards, so I came up with an alternative so I could arrange this complex time-shifting story properly.
This year, I presented Capclave with a choice of two brand-new writing workshops. They’re both more convention-level polished versions of workshops I’ve run for the my writing group (the Hourlings Writing Group).
Much to my surprise, they chose BOTH.
Get a taste of Loudoun County’s homegrown authors and food vendors during the sixth annual festival and book sale. The celebration features local authors selling and signing books, food trucks, live music and children’s activities.
Find out more about Cosaturi, the gritty, bustling seaport that serves as the setting for my “Pageeda & Scuffee” stories…starting with “Bitter Days.”
I just heard today that Eric Flint died at the age of 75. Besides writing good books, he’s done a lot for the SF field, especially the Alternate History sub-genre. He’s also helped expose the works of classic writers to new generations and helped out lots of new writers. Today is a sad day.
Scribd bought SlideShare.net and promptly put my “free” presentations and workshops behind a paywall. I’m moving everything to downloadable PDF files on my website. My apologies for the inconvenience while this transition is being implemented.
What could be better than scheduling a Happy Hour (with adult beverages) to discuss the status of all your writing projects? Why, turning it into a drinking game, of course!
Each month, I’m going to post about notable books I’ve read in the previous month, i.e. – recommended books. This month, I’ve got books by Marc Miller, John Brunner, Jerry Pournelle, and John Sandford. Plus, a note about my 1632 Read-Through…
In this episode, our intrepid panelists are interviewing Gregory Peterson, who just published his first novel, “War Machines.” The book is a near-future SF action thriller about a disgraced Marine turned high-tech thief and the predicament he finds himself in when he’s forced to take on one last “too good to be true” mission for a dangerous mob boss.
I think that a flat world, constructed using futuristic but plausible, technology, would be an interesting story setting. In this, the first of a series of posts, I’m going to do the worldbuilding for just such a setting.
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